Virtual Production in Portland
AFUERA
AFUERA
Join us this coming Friday evening, June 7, for a special $5 encore screening of LAIKA’s Missing Link at OMSI, followed by a unique presentation at The Toffee Club’s back room by LAIKA Lead Compositor Michael Cordova. He’ll share the LAIKA filmmaking process with us from a VFX Compositor’s viewpoint. Presented by Portland SIGGRAPH, in cooperation with OMSI and the Toffee Club.
Film at 7pm, presentation ~9pm. More details and tickets at www.vfxpdx.com.
Continue reading... ““Missing Link” Screening, w/presentation – June 7 @ OMSI + Toffee Club”
Emmy Award winner, Visual Effects Supervisor Juri Stanossek will attend the screening of JIM BUTTON AND LUKE THE ENGINE DRIVER on Sunday Oct. 7, 218 @ 3.00 PM at CINEMA 21. Following the screening will be a presentation about VFX by Juri Stanossek followed by a Q&A.
Juri Stanossek started his career in 1994. Since then he’s supervised more than 40 movies for TV and cinema. He acted as Visual Effects Supervisor at Elektrofilm from 2004 to 2008 and then moved forward to Pixomondo Stuttgart, where he supervised international productions like “Ghostwriter” (2010), “Hugo Cabret” (2011) , “Game of Thrones” (2012) and “Rush” (2013).
It’s been over a year (!) since our last job mixer, held as Grimm came to a close. Let’s do it up again as an equally large group finishes – this time out at LAIKA on their current production, Missing Link. This puts some serious top tier stop motion animation and CG/VFX artistic talent out on the streets and available for hire. Our goal is connect you all with other studios/companies/productions on the rise – ladies and gentlemen, I give you Job Mixer 2 – the sequel! Continue reading... “VFX/PDX + OMPA Job Mixer coming 7/9 to Ai”
VFX/PDX and OMSI are teaming to bring you a can’t miss night of Reel Science, taking us behind the scenes of Pixar’s Coco.
Sponsored by SideFX, Pixar Animation Studios FX Supervisor Michael O’Brien and FX Lead Keith Klohn will be live in-person, navigating us through the challenges met during production. Pixar’s workflow and innovation will be on full display, highlighting their FX setups and the power of SideFX Houdini in their toolset. These are behind the scenes “dvd extras” and untold stories from the trenches that you’ll never see anywhere else! Continue reading... “Behind the Scenes of Pixar’s Coco – March 8 @ OMSI”
As we bid farewell to “Grimm” and welcome both “The Librarians” and “Portlandia” back for their next seasons this coming Spring and Summer – we wanted to share a very special program we were able to put together last summer with the help of the producers of these shows, Open Signal, the City of Portland and NBC/Universal.
Five Students were welcomed on to the sets, stages, locations and into the VFX studios for all of the major TV series shooting in Oregon during July and August of 2016. Continue reading... “Productions Give Back with Film Shadow Program”
For the next video of the series (above), the Oregon Film Summer Interns talk to both Bent Image Lab and Hive-FX about their recent animation and visual effects (VFX) work.
Continue reading... “Oregon Vendor Spotlight: Bent Image Lab and Hive-FX”With the consistent production of successful animation and VFX work in Portland, Bent Image Lab and Hive-FX are among the most active and respected animation/VFX companies in the state. They define the talent in Oregon, and set the bar high. With high-profile clientele and big-contract work, both companies have earned impressive international reputations.
Anyone with an interest in VFX will not want to miss this opportunity to see and hear first hand what is currently going on directly from some current experts in the field. In less than 40 years, computer graphics and digital devices have transformed film experience with techniques such as digital compositing, motion control, computer-generated characters and photo-realistic images incorporated into live-action footage. Continue reading... ““VFX Revolution” May 17th – Presented by WebVisions”
AEPDX, 3dpdx, and OMPA present: Byte by Byte: GMUNK takes apart the VFX of Tron Legacy