Oregon Film: Who We Are & What We Do (Update 2022)

What has Oregon Film been up to? – After assuring our industry worked so well through the turbulent pandemic period with several projects of all sizes, 2022 started off with a slow down. Needless to say, Oregon is still attractive and a great place to bring your creative production. Recently we worked with the state legislature and partners like the OMPA and the IATSE and SAG-AFTRA unions to increase the film and media cash rebate percentages from 18% to 25%. In addition, the annual funding for the OPIF program increased from $14M to $20M. Continue reading... “Oregon Film: Who We Are & What We Do (Update 2022)”

Welcome To The World Of “Rival Peak” – Pipeworks’ New Cloud Game/Reality Show Now On Facebook

Pipeworks Studios (and Genvid Technologies) unveiled “Rival Peak” this week – a brand new interactive game experience that is part reality show and part game, now running on Facebook.  12 AI characters make up the contestants who are competing, “Surivoresque” style, in a beautiful Pacific Northwest landscape. The Facebook audience will be able to influence the fate of their favorite AI characters in real-time.  The show will run 24 hours a day and is hosted by Wil Wheaton (“Stand By Me”). Continue reading... “Welcome To The World Of “Rival Peak” – Pipeworks’ New Cloud Game/Reality Show Now On Facebook”

New Mobile Game from Soma Games: Wind Up Robots Classic


It’s here! Wind Up Robots Classic is now available wherever mobile apps are sold. Available for both android and Apple devices, it has something for everyone, which is why we’ve decided to make the game available again. If you’d like, check out our video game trailer.

We think you’ll enjoy the game if you like any of the following:

  • Strategy
  • Tactical analysis
  • Cute characters
  • Fun, upbeat music
  • Robots
  • Dinosaurs
  • Monsters
  • Treasure to buy rewards (must-have robot fedora, anyone?)
  • Coupons and discounts to establishments local to YOU (with opt-in JoyMonster plugin)

If you decide to play and love it, we’d really appreciate a review. Continue reading... “New Mobile Game from Soma Games: Wind Up Robots Classic”

Soma Games Releases Game “Wind Up Robots Classic”

In just a couple of days, Wind Up Robots Classic will be available for any mobile Apple or Android device. This is an updated release of one of our first mobile games.

Back in 2011, Wind Up Robots was the second game Soma Games published. The basic story is that a kid named Zach is understandably afraid of the dark. His grandfather, both a veteran and inventor, creates small robots to protect Zach while he sleeps. It’s y-o-u-r job to direct the robots and make sure they attack the monsters before they attack Zach’s dreams. Continue reading... “Soma Games Releases Game “Wind Up Robots Classic””

Soma Games Staff Bio – Level Designer Brandon Simonds


Soma Games LLC is an indie video game developer located in Newberg, Oregon. We believe video games can be far more than time-wasters. Video games hold the potential to showcase beauty, reward adventure and excellence, and challenge thinking. Our goal is to passionately and dutifully craft the games that elevate humanity rather than waste it. To learn more, check out our website.


Brandon is one of our level designers — he self-describes his job as, “to find the fun and be the player’s advocate.”

Continue reading... “Soma Games Staff Bio – Level Designer Brandon Simonds”

Oregon Film: Who We Are and What We Do (Update 2019)

Film CommissionThis has become something of a tradition, at least in our minds. As we come to the end of another fiscal year, we want to take a moment and reflect on some of the things we have been able to accomplish during the past year and hopefully come up with some improvements for the next.

As part of Oregon Film’s effort to reach projects and talent that are not being directly impacted by our incentive programs, we helped create a separate non-profit called the, #OregonMade Creative Foundation (OMCF). Continue reading... “Oregon Film: Who We Are and What We Do (Update 2019)”

DWP 2018: Portland Indie Game Squad Presents: Drink N’ Draw

One of PIGSquad’s biggest annual events! Drink N’ Draw has grown from a small gathering at local pubs into an evening of locally-made games and art during Design Week Portland.

Games are set up for anyone to play, and we invite artists to come draw fan art of the projects on display. All artists (or non-artists!) are encouraged to make game-inspired art.

For those who are up to the challenge, we’re bringing back Art Battles: a series of 15-minute competitions of lightning round artwork creation based on local games! Continue reading... “DWP 2018: Portland Indie Game Squad Presents: Drink N’ Draw”

PIGSquad – Portland Retro Gaming Expo – October 20-22

Game developers and indie game enthusiasts, you won’t want to miss this.  When it is over, then check out the future of immersive gaming on October 23rd, with this event brought to you by PigSquad, Intel, New Relic, PANOGS, The Khronos Group,   360 Labs, and Perkins Cole.


  Continue reading... “PIGSquad – Portland Retro Gaming Expo – October 20-22”

Fullbright’s Long-Awaited “Tacoma” Is Released

The Oregon, independent game developer, Fullbright, has announced that their latest console game,  “Tacoma”, has been released on Linux, Microsoft Windows, OS X, and Xbox One, and will be released August 2.  This latest game comes as a follow up to their popular, and multi- award-winning game, “Gone Home“ (set in 1990’s Oregon) that became an indie hit.

“Tacoma” takes place in 2088 and is set on a space station of the same name.

  Continue reading... “Fullbright’s Long-Awaited “Tacoma” Is Released”

Indiana Johana Ventures Into New Territory For Student Film

Producers and University of Oregon students Tanner Staab and Claire Williams sought to create a mini series on an entirely new scale, breaking common trends in student film. They wanted an adventure, a show that would not only have appeal outside of the student body, but also take them far from the often-used filming locations around the University of Oregon campus. These objectives soon became Indiana Johana: An Action RPG Adventure.

Producer and Director Tanner Staab (right) gives notes to actors as Episode 4 DP Cairo Smith (left) reviews the shot list

Featuring locations in the Deschutes National Park, the old-West ghost town of Shaniko, and even Mt. Continue reading... “Indiana Johana Ventures Into New Territory For Student Film”