We are deeply saddened by the passing of John Bergquist, one of the founders of Soma Games, (along with Chris Skaggs and Rande Bruhn). John passed away recently as the tragic result of an auto accident. Soma Games is known for its Christian company culture and video game storytelling, and was the first video game studio to create a licensed game based on the well-known, and popular Redwall book series.
John was described by Soma Games as, “a true man of God, a mentor to many, a storyteller, and an amazing friend.
It’s here! Wind Up Robots Classic is now available wherever mobile apps are sold. Available for both android and Apple devices, it has something for everyone, which is why we’ve decided to make the game available again. If you’d like, check out our video game trailer.
We think you’ll enjoy the game if you like any of the following:
Fun, upbeat music
Treasure to buy rewards (must-have robot fedora, anyone?)
Coupons and discounts to establishments local to YOU (with opt-in JoyMonster plugin)
In just a couple of days, Wind Up Robots Classic will be available for any mobile Apple or Android device. This is an updated release of one of our first mobile games.
Back in 2011, Wind Up Robots was the second game Soma Games published. The basic story is that a kid named Zach is understandably afraid of the dark. His grandfather, both a veteran and inventor, creates small robots to protect Zach while he sleeps. It’s y-o-u-r job to direct the robots and make sure they attack the monsters before they attack Zach’s dreams. Continue reading... “Soma Games Releases Game “Wind Up Robots Classic””
Soma Games LLC is an indie video game developer located in Newberg, Oregon. We believe video games can be far more than time-wasters. Video games hold the potential to showcase beauty, reward adventure and excellence, and challenge thinking. Our goal is to passionately and dutifully craft the games that elevate humanity rather than waste it. To learn more, check out our website.
Brandon is one of our level designers — he self-describes his job as, “to find the fun and be the player’s advocate.”