New iOPIF Application Available Online – Includes Post-production and Video Games

On October 7, HB 3367 becomes law.  This is significant in several ways for Oregon’s film, television, and digital media industry.  The most obvious change is the increase in the annual amount of OPIF tax credits to $10million a year. (By the way, we’re selling the remaining $4million of tax credits for 2013 beginning on October […]

The Ultimate Video Search

Thrash-Lab is going viral, and wants to showcase YOUR original videos on their premiere YouTube channel for maximum exposure. If you have “Never Before Seen Footage/Original Content” that you’re ready to show the world, they would love to hear from you! They plan on featuring the TOP 350 videos on the site and the best 3 […]

Portland Based Digital Creative Agency @instrument debuts “The Build”

We already tweeted a link to the project but “The Build” deserves more attention.  “The Build” is Instrument’s (a digital creative agency in SE Portland) first foray into interactive filmmaking.  The company’s resident filmmaker Truen Pence came up with the idea of producing a documentary highlighting three local characters in the custom motorcycle building industry.  […]

The Digits is Now Available in PBS LearningMedia

Portland Oregon, May 7, 2013 . . . Portland-based web series “The Digits” has recently joined forces with education icon PBS to offer educators a free teacher-tested math resource for their elementary school students. Created by Scotty Iseri, The Digits will be part of PBS LearningMedia beginning mid-April 2013 and will offer teachers ten appisodes […]

Transmedia Series ‘Phrenic’ Releases Two Episodes and a Choose Your Own Adventure Story

Phrenic, a Portland transmedia series that premiered as an iPhone app last month, is releasing a portion of the experience online. The first two episodes are available as well as an interactive choose your own adventure story that puts the reader in the world of cloning and creepy talking dolls. The Doll has over thirty […]

AIFF Hosts Successful eMerge Transmedia Showcase

This past weekend the 2013 Ashland Independent Film Festival (AIFF) hosted its first eMerge Tansmedia Showcase (sponsored by Oregon Film, Intel, SOU, Project A, Second Story, PIE, and Technology Association of Oregon).  In simplest terms, it was an opportunity for festival goers to discuss, experience and participate in the future of storytelling.  As technology continues […]

Oregon Film, PIE, and Intel Partner to Form Oregon Story Board – Hack With TrackTown USA is First Project

Program to embrace growing digital storytelling cluster, accelerate new projects PORTLAND, Ore — DATE — The Oregon Governor’s Office of Film and Television and PIE (Portland Incubator Experiment) have partnered to launch Oregon Story Board, a nonprofit organization dedicated to the education, support, and promotion of digital media production throughout Oregon. Intel Corporation has committed […]

Phrenic: A Futuristic Thriller for Mobile

Phrenic, my futuristic thriller made in Portland, premiered in the App Store this week. Not in a theater. Not on YouTube. In the same App Store where you go to download Temple Run or Angry Birds. I began thinking about creating a story for mobile devices last year when I realized I was watching fewer […]

Jumpercut Goes To SxSW: Monday

We’ve been having quite a week here at SXSW! It is absolutely insane how DENSE this event is. Everyone taking part in SX is just going about their own business and probably only hitting up about 15% of the events available to badge holders, ourselves included. On Monday, we split up our 5 man team […]

Amazon Announces Six Pilots, Time Warner Invests Big in Maker Studios. Has Digital Content Finally Arrived?

In the entertainment trade websites today there were two big announcements that might indicate that we have finally reached the point where digital content is now a major player in the entertainment industry.  In today’s Variety it was reported that Time Warner has led an investment round of $36million for a 25% stake in Maker […]