Willamette Week covered the journey of how “a tiny Portland company got mixed up in gaming’s biggest controversy” with the game, “Gone Home“, created by Portland’s The Fulbright Company. “Gone Home”, created by a small, lean team, ended up being the most talked about game of 2013 and was lauded “the greatest video game love story ever told” by the New York Times. The Fullbright Company were awarded the Best Debut in both the BAFTAs and the Game Developers Choice Awards for “Gone Home” (2013) and were a Finalist for Excellence in Narrative by the Independent Games Festival.
The Fullbright Company creates, “immersive, unforgettable story exploration video games” and coming in 2016 their latest creation will release – Tacoma.
Read the full article in Willamette Week about The Fullbright Company.
One thought on “Fullbright’s “Gone Home” Has Been Leading The Way In Portland’s Growing Video Game Industry”